Make everything required
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@@ -4,7 +4,7 @@ syntax = "proto3";
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// Request logging into the server
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// seed: the seed used to generate the address
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message AuthenticationRequest {
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fixed64 seed = 1;
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required fixed64 seed = 1;
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}
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// Server -> Client
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@@ -12,6 +12,6 @@ message AuthenticationRequest {
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// status: 0 if successful, anything else is an error
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// address: the address assigned to the peer
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message AuthenticationResponse {
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uint32 status = 1;
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fixed64 address = 2;
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required uint32 status = 1;
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required fixed64 address = 2;
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}
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@@ -6,7 +6,7 @@ syntax = "proto3";
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// Client <-> Server
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message Container {
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uint32 id = 1;
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required uint32 id = 1;
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oneof message {
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AuthenticationRequest AuthenticationRequest = 2;
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@@ -6,7 +6,7 @@ syntax = "proto3";
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// Server -> Client: source
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// data: message data
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message Message {
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fixed64 address = 1;
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fixed32 port = 2;
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bytes data = 3;
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required fixed64 address = 1;
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required fixed32 port = 2;
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required bytes data = 3;
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}
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@@ -8,16 +8,16 @@ syntax = "proto3";
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// false: delete the port
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// flags: search flags
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message PublishRequest {
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fixed32 port = 1;
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bool publish = 2;
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repeated string flags = 3;
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required fixed32 port = 1;
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required bool publish = 2;
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repeated string flags = 3;
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}
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// Server -> Client
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// Acknowledge a PublishRequest
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// status: 0 if successful, anything else is an error
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message PublishResponse {
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uint32 status = 1;
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required uint32 status = 1;
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}
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// Client -> Server
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@@ -25,7 +25,7 @@ message PublishResponse {
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// limit: maximum number of peers to search for
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// flags: flags to search for
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message DiscoverRequest {
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uint32 limit = 1;
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required uint32 limit = 1;
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repeated string flags = 2;
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}
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@@ -35,10 +35,10 @@ message DiscoverRequest {
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// peers: a list of peers, empty if nothing is found
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message DiscoverResponse {
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message DiscoverPeer {
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uint32 port = 1;
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fixed64 address = 2;
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repeated string flags = 3;
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required uint32 port = 1;
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required fixed64 address = 2;
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repeated string flags = 3;
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}
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uint32 status = 1;
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required uint32 status = 1;
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repeated DiscoverPeer peers = 2;
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}
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