Publish protocol 2.0
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syntax = "proto3";
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// Client -> Server
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// Request a port to be published or deleted on Discover
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// port: the port to publish
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// publish:
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// true: publish the port
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// false: delete the port
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// flags: search flags
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message PublishRequest {
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fixed32 port = 1;
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bool publish = 2;
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repeated string flags = 3;
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}
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// Server -> Client
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// Acknowledge a PublishRequest
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// status: 0 if successful, anything else is an error
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message PublishResponse {
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uint32 status = 1;
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}
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// Client -> Server
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// Search for peers on Discover
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// limit: maximum number of peers to search for
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// flags: flags to search for
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message DiscoverRequest {
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uint32 limit = 1;
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repeated string flags = 2;
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}
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// Server -> Client
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// Response to a DiscoverRequest with a list of peers
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// status: 0 if successful, anything else is an error
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// peers: a list of peers, empty if nothing is found
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message DiscoverResponse {
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message DiscoverPeer {
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uint32 port = 1;
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fixed64 address = 2;
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repeated string flags = 3;
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}
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uint32 status = 1;
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repeated DiscoverPeer peers = 2;
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}
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