.editorconfig, format
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@@ -0,0 +1,9 @@
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root = true
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[*.proto]
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indent_style = space
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indent_size = 4
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end_of_line = lf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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@@ -4,7 +4,7 @@ syntax = "proto3";
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// Request logging into the server
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// seed: the seed used to generate the address
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message AuthenticationRequest {
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fixed64 seed = 1;
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fixed64 seed = 1;
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}
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// Server -> Client
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@@ -12,6 +12,6 @@ message AuthenticationRequest {
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// status: 0 if successful, anything else is an error
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// address: the address assigned to the peer
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message AuthenticationResponse {
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uint32 status = 1;
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fixed64 address = 2;
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}
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uint32 status = 1;
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fixed64 address = 2;
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}
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@@ -2,17 +2,17 @@ syntax = "proto3";
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// Client <-> Server
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message Container {
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enum MessageType {
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AuthenticationRequest = 0;
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AuthenticationResponse = 1;
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Message = 2;
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PublishRequest = 3;
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PublishResponse = 4;
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DiscoverRequest = 5;
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DiscoverResponse = 6;
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}
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enum MessageType {
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AuthenticationRequest = 0;
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AuthenticationResponse = 1;
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Message = 2;
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PublishRequest = 3;
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PublishResponse = 4;
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DiscoverRequest = 5;
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DiscoverResponse = 6;
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}
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MessageType type = 1;
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uint32 id = 2;
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bytes data = 3;
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}
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MessageType type = 1;
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uint32 id = 2;
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bytes data = 3;
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}
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@@ -2,11 +2,11 @@ syntax = "proto3";
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// Client <-> Server
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// address:
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// Client -> Server: destination
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// Client -> Server: destination
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// Server -> Client: source
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// data: message data
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message Message {
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fixed64 address = 1;
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fixed32 port = 2;
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bytes data = 3;
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}
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fixed64 address = 1;
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fixed32 port = 2;
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bytes data = 3;
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}
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@@ -8,16 +8,16 @@ syntax = "proto3";
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// false: delete the port
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// flags: search flags
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message PublishRequest {
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fixed32 port = 1;
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bool publish = 2;
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repeated string flags = 3;
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fixed32 port = 1;
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bool publish = 2;
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repeated string flags = 3;
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}
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// Server -> Client
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// Acknowledge a PublishRequest
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// status: 0 if successful, anything else is an error
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message PublishResponse {
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uint32 status = 1;
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uint32 status = 1;
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}
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// Client -> Server
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@@ -25,8 +25,8 @@ message PublishResponse {
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// limit: maximum number of peers to search for
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// flags: flags to search for
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message DiscoverRequest {
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uint32 limit = 1;
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repeated string flags = 2;
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uint32 limit = 1;
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repeated string flags = 2;
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}
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// Server -> Client
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@@ -34,11 +34,11 @@ message DiscoverRequest {
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// status: 0 if successful, anything else is an error
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// peers: a list of peers, empty if nothing is found
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message DiscoverResponse {
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message DiscoverPeer {
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uint32 port = 1;
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fixed64 address = 2;
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repeated string flags = 3;
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}
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uint32 status = 1;
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repeated DiscoverPeer peers = 2;
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message DiscoverPeer {
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uint32 port = 1;
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fixed64 address = 2;
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repeated string flags = 3;
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}
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uint32 status = 1;
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repeated DiscoverPeer peers = 2;
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}
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